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I am currently working on different iterations of "Agents Overhauled" and i am wondering if you would prefer if i:Ī) Update this mod with the Agents Overhauled part includedī) Upload a seperate Agents Overhauled mod If you encounter errors please be so kind and report them in the "bugs & requested changes discussion". Huns & White Huns army traditions currently bugged (stay away from starting a new campaign with these factions) Now works for players who don't own Age of Charlemagne Compatible with Tuskmod, Radious, Europa Perdita, Sebidees AoC roster expansion and Age of Vikings (some factions might lack sub-faction unique skills). Save game compatible (but you will have to hire new armies/generals to use this mod properly)
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More engaging office choices leading to strategic decisionsįor a detailed explanation of the core features click the pictures above or follow the link to my previous (and now outdated) overhaul mods. Make characters more impactful due to the overhauled attribute system Meaningful skill-choices for generals, governors and armies with a completly new skill tree system
#Total war attila mods skill points series#
P.S If you ever find yourself playing Attila Total War do check out Attila: Radious Total War Mod on twcenter.This is the latest iteration of my overhaul series and combines the Characters Overhauled, Offices Overhauled and the new Army Traditions Overhauled. Radious for allowing me to use with permission the framework of his skill point dump mod for the Green Knight & Azrik The Maze Keeper. Even though I made this mod from scratch the idea behind the changes to the db table comes from what Prometheus made in his mod (with two deviations, see changelog). Prometheus for making the More Skill Points mod. If I read the db table correctly from Prometheus original mod, he gave Lords and Legendary Lords two skill points at rank 5, and one skill point at rank 21Ĭhanged to now receive one skill point from rank 1-9, and two skill points from 10-30, as the description says Updated for The Old World Edition (Bretonnia patch) This is because the green knight is considered a champion, and recruiting him with v1.1 of this mod would cause the skill tab to bug out.Īlso changed Lords & LL to now recieve 5 more skill points by granting them double points from level 5 and higher, instead of previous level 10 and higher. Removed champions from getting any extra skill points. Implemented with permission the Skill Point Dump solution for Azrik & The Green Knight, credits for this goes to Radious & his team, I could not had done it without him. Nerfed Lords & LL to now recieve double skill points from level 10 and up, the total amount of points for a Lord & LL is now 50, down from previously 55. I incresed it again because of CA's revamp of most of the original LL skill tree's. Non-Lord characters will get double skill points every 5 levels.Īnything that does not make changes to the same db tableĪnything that does not create skill point dumps though it might work for skill point dumps that doesn't affect The Green Knight, Azrik The Maze Keeper or Kihar The TormentorĪdded skill point dump for Kihar The Tormentor.īuffed LL to now recieve double skill points from level 5 and up. Lords and Legendary Lords will get double points from level 5 and higher This mod is an updated version of Prometheus excellent mod More Skill Points for the latest version of Total War Warhammer
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